fMSX |
VGB |
VGBA |
iNES |
MG |
ColEm |
Speccy |
AlmostTI |
Windows |
Android |
Symbian |
How? |
Who? |
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News | Manual | Downloads | Screenshots
The Latest Version of ColEm is 5.6
The latest version, published on March 3 2021, makes most command line
options work on Windows and adds optional frame rate display. The
previous release also added the "Hardware | Paste Clipboard"
option to ColEm-Windows, when running in Coleco Adam mode. This option
allows pasting Windows clipboard contents directly into Adam software.
Starting with version 5.0, ColEm has complete Coleco Adam emulation, with keyboard, disk, and tape drives. Both .DSK and .DDP file types are now supported. There are multiple new menu and command line options for working with disks and tapes.
Recent ColEm releases also added support for 2kB SRAM found in the Lord Of The Dungeon game, Super Game Module (SGM) emulation, AY8910 PSG, 24c08 and 24c256 EEPROM emulation, and other modern features important to the homebrew community.
The latest Android version can be downloaded from Google Play. If you like it, you can also download the deluxe version with more features. Please, give it a try and report any encountered problems in the discussion group.
ColEm supports both standard and SuperAction controllers, including the spinners (controlled with mouse movement). I have also started adding Coleco Adam emulation but it is not finished yet. Please see the documentation for the full list of changes and additions.
What is ColEm?
While developing fMSX, I got a request to take
a look at the ColecoVision videogame console. The request contained a short
document on the ColecoVision internals, from which I found that ColecoVision
was not much different from MSX. Thus, I got to work and in a short while
made a ColecoVision emulator, later known as ColEm.
From the very beginning, ColEm has been an open rather than commercial project, so its sources are freely available for those who would like to learn from them. Thus, you can use ColEm sources for free, as long as your project is not commercial and you are making a clear reference to me, Marat Fayzullin, as the author. Please note that while ColEm source code is open, it is not available under GPL license terms.
Due to its simplicity, ColEm has been ported to many platforms and used as a study case by those who would like to write an emulator. If you find a bug, have an idea on the further ColEm improvement, or would like to port ColEm to a new platform, please, let me know.
Licensing ColEm
ColEm is written in portable C language and will work on any
sufficiently fast computing platform, be it a computer, a videogame
console, a PDA, a cell phone, a DVD or MP3 player, or even a digital
camera. If your company considers using ColecoVision emulation in its
products, you can license the
ColEm source code from me. I am also available for consulting work
in the software emulation, embedded programming, and other fields. See my
resume and
contact me if interested.
At this site |
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ColEm 5.6 Windows free for all Windows versions |
ColEm 5.6 Linux binaries for Ubuntu Linux |
ColEm 5.6 Linux portable source code |
ColEm Android for Android 4.3 or newer (also see free version) |
ColEm 2.6.1 Maemo for Nokia N900 tablets (or install directly to device) |
ColEm 2.6 Symbian for Nokia S60 3rd Edition (see instructions) |
ColEm 2.6 Symbian for Sony Ericsson UIQ3 (see instructions) |
ColEm for Nintendo Wii by Chris Smith |
EMUL8 Discussion Group discuss your problems here |
EMUL8 Page documents, tools, libraries, Z80 core, etc. |
The Address Book (look up email addresses here) |
Ports |
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ColEm Macintosh by John Stiles |
ColEm PSP by Akop Karapetyan |
ColEm OpenPandora by Michael Mrozek |
ColEm OS/2 by Darrell Spice Jr. |
ColEm PalmOS5 by Christian Prinoth |
ColEm Acorn by David McEwen |
ColEm PocketPC by Stuart Russell |
ColEm Dreamcast by Marc Dietrichstein |
ColEm PC98 (in Japanese) |
ColEm Xfree86-OS/2 by Krister Bergman |
Built-in Debugger
Network Play Feature
Video Hustler
Lady Bug
Galaxians
River Raid (with scanlines)
News | Manual | Downloads | Screenshots
© Copyright by Marat Fayzullin